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Game Concepts

  
Kingdoms and Castles

Upon the creation of a new account, you automatically own a kingdom with one main castle. Each account is limited to have one castle only. You need to order sub castles if you want more.

Resources
There are four kinds of resources in this game: Silver, Grain, Stone and Wood. You need them for construction, recruitment, wars, etc. To get resources, you must upgrade the production structures: Silver Mine, Farm, Stone Field and Lumber. The higher level they have, the more resources you produce. Another place to get resources is the market, silver is used as currency at this time. When some another lord attacks your castle and you lose the battle, the attacking army can plunder up to 50% of your
resources! So defending your castle is important.

Technologies
Technologies are needed to upgrade structures or recruit new soldiers. Click the technology menu, select one type of technology, then click the detail button.  You'll see the introduction for your selected technology.

Structures
Click the 'construction' menu, you'll see the castle and all structures. Select one structure by clicking on it, you can upgrade it if you have enough resources available. Your structures may also be destroyed by enemies, for example, the farm will downgrade from level 12 to level 11 after a large attack.

Soldiers
Soldiers have the following stats: Damage, Re-Attack Damage, Life points, Speed, Attack Skill, Defense Skill. I'll explain them for you.

Damages - How many life points removed from the target per hit.
Counter Damages - How much damage dealt on the target in counter attack.
Speed - The higher speed one unit has, the earlier it attacks.
Life Points - If life points decrease to zero, the soldier dies.
Attack Skill - Inflict extra damage to target.
Defense Skill - Resist extra damage.

Heroes
You need a hero to lead your armies when attacking some one. Heroes' abilities affect their armies greatly. Heroes have following stats: Attack Skill, Defense Skill, Speed, Magic power, experiences, levels and talent.

Attack Skill - It will be added to each army's attack skill.
Defense Skill - It will be added to each army's defense skill.
Speed - It will be added to each army's speed.
Exp - Heroes get experience points for each battle won. If experience points reach a threshold, your hero will level up. With a level up, one of his ability points increases. For example, attack skill +1. 'A' means the possibility that his attack skill increases when level up. 'D' indicates Defense ability, 'S' Speed and 'M' Magic Power. If the heroes have magic to use, for example, lightning. The final damage generated should be the basic damage of lightning multiplied by the heroe's Magic Power points.